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Allyre Guillon

Student in Game Design and Game Programming

3rd year Game Design & Programming student at Isart Digital Paris, looking for a full-time internship from February to April 2026.

System design, visual effects, game feel, gameplay programming and game design.
Clean code, optimization and communication are some of my top priorities.

My skills

  • C#

  • Unity

  • Godot

  • HLSL

  • Compute Shaders

  • Git

  • Figma

  • Shader Graph

  • FMOD

Languages

  • French (native)

  • English (fluent)

Education

Isart Digital Paris (3rd year)
Game Design & Programming​​

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PORTFOLIO

Vertex Project
Unity - PC - 2025

Role: solo dev

Skills: 

  • Compute shader

  • Compute buffer

  • HLSL

An experiment with mesh deformation and phyics leveraging the GPU's processing power

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Freestyle Freaks
Unity - Mobile - 2025

Role: gameplay developer, physics engineer

Skills: 

  • Platformer player controller

  • 2d Slopes & Curves physics

  • Physics performance optimisation

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A 2D platformer with unique physics that were a real challenge to implement

Fish Away !
Unity - Mobile - 2025

Role: gameplay developer

Skills: 

  • Multiplayer

  • Large event systems

A 1 vs 1 Card Game with online real-time matches

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How to contact me

email:     allyre@gmail.com

phone:   +33 07 69 76 46 90

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